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It's well animated, but I can't tell what's going on half the time. xD Especially the last 5 seconds.
Generris said:
It's well animated, but I can't tell what's going on half the time. xD Especially the last 5 seconds.
Its really easy, it is nine being destroyed by the falling rocks from the explosion that deku, with his new howitzer impact (inspired by bakugo), made.
Nailuj14 said:
Its really easy, it is nine being destroyed by the falling rocks from the explosion that deku, with his new howitzer impact (inspired by bakugo), made.
you are right
honestly it can be little bit hard to follow the first time you watch it but if you watch it again its pretty easy to follow
Askaa said:
you are right
honestly it can be little bit hard to follow the first time you watch it but if you watch it again its pretty easy to follow
Idk if this is a good or bad thing, but I feel as Nakamura gets crazier and crazier over the years, you start to almost need some level of sakuga "literacy" to fully understand/ appreciate what the fuck is going on on screen.

Kinda reminds me of how Eminem gets more self-indulgent in his technical lyricism over the years and less focused on being accessible/ entertaining.
Ndzhang said:
Idk if this is a good or bad thing, but I feel as Nakamura gets crazier and crazier over the years, you start to almost need some level of sakuga "literacy" to fully understand/ appreciate what the fuck is going on on screen.

Kinda reminds me of how Eminem gets more self-indulgent in his technical lyricism over the years and less focused on being accessible/ entertaining.
You're right about sakuga literacy adding a level of appreciation to his work- like it would for any other highly involved piece of action animation.

But from what I've seen, Nakamura is the most accessible and entertaining animator that currently exists in the eyes of a casual-going anime fan and by a catastrophic margin too, maaaybe only Arifumi Imai competes, so I'm not sure I fully understand what you mean.
PurpleGeth said:
You're right about sakuga literacy adding a level of appreciation to his work- like it would for any other highly involved piece of action animation.

But from what I've seen, Nakamura is the most accessible and entertaining animator that currently exists in the eyes of a casual-going anime fan and by a catastrophic margin too, maaaybe only Arifumi Imai competes, so I'm not sure I fully understand what you mean.
Agreed. Even at his most bombastic, Nakamura's action scenes always impress the casual fan.

Something like subtle character action or more abstract animation is the stuff that gets overlooked by the average person benefits the most from "Sakuga Literacy"
yutapon is that influential
his work crossed the medium and the anime population

imo,one of his strengh is that he is able to make complex choreography which is also easy to follow

the only scene that was a little too fast and crammed for me was the one for pokemon
Ndzhang said:
Idk if this is a good or bad thing, but I feel as Nakamura gets crazier and crazier over the years, you start to almost need some level of sakuga "literacy" to fully understand/ appreciate what the fuck is going on on screen.

Kinda reminds me of how Eminem gets more self-indulgent in his technical lyricism over the years and less focused on being accessible/ entertaining.
It's a little different. Yutapon works in commercial animation, the job is to be as entertaining as possible with little confusion.

I think his work in this scene and across season 4 tended to be a little bewildering to some because of how information is being conveyed. In this scene, you aren't shown what exactly sent Bakugo flying at 0:33, so I think Yutapon meant for that information to be inferred as he was prioritizing the pacing of the scene.

He might have been playing around with new ways to balance pacing and visual information.
gestureflow said:
Agreed. Even at his most bombastic, Nakamura's action scenes always impress the casual fan.
I agree a lot on that point, you just have to see youtube reaction video to notice how people tend to go ham when his cut appear.

This theater reaction to this cut speak for itself
https://www.youtube.com/watch?v=Xjb639bjTRY
Ari said:
This was SUPER HYPE watching it in theaters, and it's still SUPER HYPE watching it now!

(I miss the movie theaters.)
You and me both, buddy!
I really wanna see the genga for this cut, i have a feeling that it could be so much more impressive than the final product.
As much as I love this cut, I challenge anyone to describe what's going on after watching it just once x)
FloGis14 said:
As much as I love this cut, I challenge anyone to describe what's going on after watching it just once x)
ok, i am going to try.
First is deku preparing a ultra run doing some shit. Then bakugo explodes all the rock to do a free path for deku and finally with the free path deku start running to land the hit in the shield. After that the villain gets f*cked.
Sorry for my bad english xD.
FloGis14 said:
As much as I love this cut, I challenge anyone to describe what's going on after watching it just once x)
Glad it wasn't just me, lol. The antagonist having nine different abilities introduced in a short time frame and the deuteragonist getting a massive power upgrade moments before this scene certainly doesn't help in communication and clarity of this work but it's a non canon movie so it's understandable.
PurpleGeth said:
You're right about sakuga literacy adding a level of appreciation to his work- like it would for any other highly involved piece of action animation.

But from what I've seen, Nakamura is the most accessible and entertaining animator that currently exists in the eyes of a casual-going anime fan and by a catastrophic margin too, maaaybe only Arifumi Imai competes, so I'm not sure I fully understand what you mean.
Dang sorry for the late response- yea no i totally get it, him and Imai are probably the GOATS of mindblowing, breathtaking, iconic, and insanely innovative sakuga in the industry right now. I would say however that Nakamura is reaching a point right now where some of his scenes are innovative to the point where it becomes a little hard to grasp or understand what's going on (at least for me and some others, and at least for the first viewing) another example might be the brief part of the final overhaul punch where Midoriya is standing on a pillar surrounded by white, which personally still eludes me to this day.

Some other fights I might use as comparison would be Naruto/Sasuke vs Momoshiki, Shimazaki vs Claw, or even most Imai scenes which are slightly lower on the innovation category but higher on the "clarity" category, as those fights mainly rely on building on well-established sakuga conventions and either pushing, altering, or perfecting the execution, whereas Nakamura is already on wobbly ground by taking new, unfamiliar sakuga techniques (many of which he invented himself or are only able to be done by him eg melting/molten terrain, yutapon world, yutapon ufo) and pushing it beyond that. Of course there are exceptions, like his iconic SOTS fight.

But if we're talking about pure bombastic, jump-out-of-your-seat hype though, Nakamura is unparalleled. Sorry if that was an incoherent mess lmao lmk if I made any sense at all
gestureflow said:
Agreed. Even at his most bombastic, Nakamura's action scenes always impress the casual fan.

Something like subtle character action or more abstract animation is the stuff that gets overlooked by the average person benefits the most from "Sakuga Literacy"
Ah, I was actually thinking opposite- Though my concept of the "average person" might be different- I'm thinking of non-anime watchers entirely, who could appreciate a well-done character acting scene but could be left completely confused watching a shot like this. For me our generation and especially anybody who's watched/watches anime already has a higher level of sakuga literacy compared to older folk who might only used to seeing live-action at most.
Watching through a bunch of nakamura's stuff, its hard to see a common method or idea in how he abstracts certain things. Like a single ball darting around the screen, the way he does it usually doesn't apply to camerawork or logical physics, it just goes where it pleases, while easing into those positions. As well, with the melting parts, it doesn't seem to make direct sense as to why parts of the melt just morph in and out of each other, not directly adhering to the heat center. It looks super cool, but its hard to make sense of it.